Game StateInfo

The state info object is a property of liveblogs and events and contains the current state of the liveblog or event.

Tik::Model::GameMetaInfo::TimeBasedGameStateInfo

  "state_info": {
    "_type": "Tik::Model::GameStateInfo::TimeBasedGameStateInfo",
    "check_time": 1578920400, // timestamp event occured
    "check_seconds": 0, // seconds from beginning of current phase
    "is_break": false, 
    "minute": 0, // minute of current phase - DEPRECATED
    "recurrence": 1, // phase of current game state
    "gamestate": 1 // current game state
  }

Used for team sport templates like “Soccer”, “Handball” and “Icehockey”.

Soccer

gamestate and recurrence

gamestate = 0  : Pregame
gamestate = 1  : Game running
  recurrence = 1, is_break = false : Half 1
  recurrence = 1, is_break = true  : Break half 1
  recurrence = 2, is_break = false : Half 2
  recurrence = 2, is_break = true  : Break half 2
  (for games with option num_regular_phases = 2)
  recurrence = 3, is_break = false : Overtime 1
  recurrence = 3, is_break = true  : Break Overtime 1
  recurrence = 4, is_break = false : Overtime 2
  recurrence = 4, is_break = true  : Break Overtime 2
gamestate = 2  : Shootout
gamestate = 31 : Postgame